![]() ![]() Even flying those slow-ass Scimitar starfighter is nowhere as frustrating as playing Pacific Strike □ ) (But at least Wing Commander is not that frustrating. Is Pacific Strike really unnecessarily hard, or things will get better when the player get better aircraft like in Wing Commander? Has anyone finished the game? I'm still stuck at the first mission while trying to figure how to increase my kills, repeating the mission over and over again, and I'm already using CH Fighterstick, CH Pro Throttle, and CH Pro Pedals to get better controls of my aircraft. If I decrease DOSBOX cycles, the frame rate become choppy that it becomes harder to aim properly. If I increase DOSBOX cycles, the frame rate become a little more fluid, but enemy planes become so nimble while I'm helplessly trying to shoot them from my sluggish aircraft. At least in Jane's WW II Fighters, the player's aircraft isn't as helplessly sluggish when compared to the enemy. But heck, if I want to play a realistic World War II game, I'd play 1942: The Pacific Air War instead. I don't know if it's Origin's attempt to appeal to realism, or the game designer just screwed it. Gun kills - the only way to score a kill, since there was no guided missile in World War II - is very hard to score. The "select target" function is next to useless, since selected target is marked by nothing but a bright dot which is almost indistinguishable from the background. The player's aircraft is very sluggish that it defeats the purpose of "arcade flight sim". Then I start playing Pacific Strike with the same expectations.Īnd I got disappointed. It's easy to score gun kills, and of course it's not realistic at all, but who cares? The reason I'm playing Origin's flight sims is the same reason I'm playing Crimson Skies and Their Finest Hour - to enjoy quick action and to kill as many bad guys as possible using my guns. I remember playing Strike Commander on Pentium 100. Mostly money.Yup, I mean this game Pacific Strike from Origin Systems. At the end of the day, its all about money and survival. Or just do whatever suits you at the time. Become a patient, law-abiding merchant, a smuggler far away from the normal space lanes, a pirate preying on the weak, or a professional mercenary hunting down criminal scum. It isn't much, but the universe is there for you to explore in search for profitable opportunities. ![]() You start with a rusted scout ship and a handful of credits in your pocket. In this open-ended game you can choose from many paths. ![]() The fringes are populated by a volatile mix of pirates, miners, mercs, cutthroats, and Kilrathi, all struggling to make a life for themselves. In the far reaches of space, you live by no mans rules but your own. Privateer takes you to the seamy side of the Wing Commander universe. The Terran frontier between the Kilrathi Empire and the unknown. Adventure, trade, and exploration are limitless, even after youve finished the main gameĢ669, Gemini Sector, Troy System. As long as you keep a couple of steps ahead of your enemies and a couple of bucks in the black, youre a free agentĮxplore a vast universe with countless bases and planets spread out across dozens of systems. Customize your ship according to your needs and budget, modifying weapons, armor, and other systemsĬhoose the life of a pirate, merchant, or mercenary. ![]()
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